![]() The erudite Great Heal tome requires extensive training to properly interpret, making it accessible to only a select few. Its effect is the same as Great Heal, but has limited uses. Miracles are tales of the Gods passed down long ago, but only a small number of the original tomes remain in their entirety, and most that exist are restorations.Īcquired from Licia of Lindeldt for 3,000 souls.Ī highly advanced miracle. The strength of miracles are influenced by one's faith. ![]() (Heals caster and nearby allies for 850 HP.) To use miracles, equip a sacred chime and attune a miracle at a bonfire.Īcquired from Licia of Lindeldt and Merchant Hag Melentia for 1,500 souls. (Heals caster and nearby allies for 500 HP.) This miracles also deals high damage since it scales with Faith.Ī healing miracle widely used by clerics. This spell is useful when you are up against multiple opponents. Wrath of the Gods - This spell grants the player to explode with force, pushing away opponents who are up close.This spell is useful for going against a tough opponent or you can cast it before entering a boss fight to mitigate some damage. Bountiful Sunlight - This spell also casts healing to the user, but instead of healing instantly, it heals over time.This spell casts instant heal to recover HP instantly, useful when you've encountered a tough opponent and you're in a situation where you can't die just yet. The Great Heal can used by just about any builds as it only requires a few points put into Faith and Attunement. Great Heal - A good healing spell is essential for any miracle user. ![]() The highest damaging miracle in the game. If the enemy is in any body of water, it will conduct a stronger AoE that will also affect enemies within the blast radius. This spell has a small AoE that will affect the original target and enemies close to the target.
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